Benton County Extension 4-H project provides STEAM activities to students

Two girls are on a porch sharing activities they created with materials rom OSU Extenson.

During the 2020-21 school year, most Oregon students were participating in school through distance learning due to the COVID-19 pandemic. Although online learning is an important means to continue education, it often lacks opportunities to engage in hands-on learning at home. This is especially true for families that have difficulty accessing local resources because they are English language learners, the parents work outside the home, or they lack reliable transportation to participate in learning opportunities in the community.

In response to a need for these students to engage in hands-on learning, the Oregon State University Extension Service 4-H Youth Development Program in Benton County partnered on a pilot program with Monroe Elementary School called Monroe 4-H Investigators at Home. The program ran from May to August 2021, engaging families in science, technology engineering art and math (STEAM) activities. It also encouraged active outdoor learning.

Students received a monthly box designed for third- through fifth-grade students with six to seven activities, instructions and all the needed materials to explore hands-on STEAM activities. Students received the boxes in May and June at the school. OSU Extension staff delivered the boxes in July and August to the students’ homes.

The instructions for all the materials were in English and Spanish. 4-H faculty and staff discussed and demonstrated the activities and materials in a virtual un-boxing event each month. Each monthly box had a theme: nature around you, gardening, sky and aviation and properties of water.

Twenty-four students from 15 families participated in the project. In 14 of the families, Spanish is the first language spoken at home.

As a result of the project, students engaged in activities that supported learning skills in reading (following instructions) writing (science journals), math (graphs and measurements), science exploration and design challenges.